After two shiny, modernized updates to the venerable Doom franchise lately, it seems to be like Bethesda and fellow Zenimax subsidiary MachineGames (Wolfenstein: The New Order) are on the point of announce a “revitalized version” of Quake.
That tidbit comes by the use of the lately posted schedule for Bethesda’s virtual QuakeCon 2021, which shall be streamed on-line subsequent week. As noticed by Xbox Era (and nonetheless seen in this archived version), the schedule initially included an outline for a “Let’s discuss Quake” session that talked about members will “talk about the extra content material MachineGames have contributed to this revitalized version [emphasis added].”
That line was scrubbed from the live version of the schedule someday within the final 24 hours, implying that somebody jumped the gun in mentioning the brand new “revitalized” version. However the present itemizing nonetheless mentions that “Quake is again,” which suggests we’d hear an official announcement on the “QuakeCon Digital Welcome + Celebrating 25 Years of Quake with id Software program and MachineGames” opening session on Thursday, August 19.
This would not be MachineGames’ first dip into the Quake pool. Again in 2016, the developer launched a semi-official new mission pack for the unique Quake, titled “Dimension of the Past,” as a part of the game’s 20th anniversary celebration.
Bethesda hasn’t completely ignored the Quake franchise since then, both. The 2017 launch of multiplayer-focused Quake Champions was adopted by a slick-looking raytracing-enabled update for Quake 2 in 2019.
For now, we’re left to invest on what precise “revitalizations” MachineGames has in thoughts for this “revitalized” version. Whereas we wait, we’ll throw that hypothesis to the feedback part—what would you wish to see in a model of Quake up to date for contemporary instances?